Talk:Tetris

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Lockjaw reliable source?[edit]

Does anyone know anything about this website?

The only information I see is about clones.Blue Pumpkin Pie (talk) 06:26, 11 April 2019 (UTC)

Blue Pumpkin Pie, as you say, this is merely a clone, not a reliable source. In fact, neither source lists anything about Tetris, the latter only explains the rules of the clone game. Lordtobi () 17:24, 15 April 2019 (UTC)
thank you. I wasn't sure what I was reading at first since they were sed as sources for aspects about Tetris itself. but I'm glad I got clarity on it. I'll remove them.Blue Pumpkin Pie (talk) 17:37, 15 April 2019 (UTC)

Should we create a page for the NES release of Tetris?[edit]

Now that the NES version of Tetris has gotten more popular thanks in part to the Classic Tetris World Championship and the memes that came from it, do you think that this specific version of Tetris deserves its own page? The Game Boy release already has its own page and it only seems fitting that the NES version does too especially now with the resurgence in popularity and the increase in viewership of the tournament. I don't want to start doing anything unless others are on board with it. AquilaXIII (talk) 08:06, 27 May 2019 (UTC)

I'm positive theres enough information to have its own article.Blue Pumpkin Pie (talk) 04:11, 28 May 2019 (UTC)

T-spins[edit]

I understand that Wikipedia might not be meant to be a comprehensive guide, but I think T-spins are such an important part of modern Tetris that they deserve some attention. In fact, T-spins are a point source more efficient than that of Tetris's, and they've been that way since they were first scored. I'd at least like a showcase of doubles and triples, though I wouldn't mind them having their own section. https://tetris.wiki/File:Animatedtspin.gif https://tetris.wiki/File:Animatedtspin3.gif — Preceding unsigned comment added by Dragon Curve (talkcontribs) 15:37, 11 November 2019 (UTC)

Tetris miscategorized as a puzzle game[edit]

When picking a genre, it's important to look at the defining features of the game, which in the case of Tetris, are speed & reaction. That would categorize it appropriately as an action game.

Historically, Tetris has been classified as a puzzle game. However, it lacks all puzzle-game elements besides pattern-matching, which is not the main focus of the game. It's an action game that entirely relies on reaction and speed. Similar to games like DDR or Beat Saber, the main goal is to figure out the best positioning of your blocks/your body within a rushed time limit. The only difference is the lack of precise rhythmic timing. If we were to allow Tetris to remain under the puzzle game genre, that would be going down a slippery slope where nearly every game with puzzle elements (DDR, Dark Forces, Zelda, every adventure game) would be considered a puzzle game.

Unfortunately, no one really writes papers evaluating video game genres, so I don't have any to cite. I feel that this falls under WP:BLUESKY. Media references usually mention Tetris as a puzzle game, but that's probably self-referencing its historical categorization, which doesn't make sense. --HSukePup (talk) 09:21, 20 February 2020 (UTC)

I take that back. I found 2 research paper that do address Tetris within the puzzle game genre:

Tetris could be probably considered the most influential puzzle title among the public and it is widely known. And, still, it is hard to consider Tetris a good puzzle game, as it relies notably on the players’ reflexes and coordination over the strategy or the solution (that is actually non-existent, as the player inevitably dies). However, as Jesper Juul [20] points out in his story of tile-matching games, Tetris and Chain-Shot! (also known as SameGame) could be considered the predecessors and direct influences of all tile-matching games.

— Marçal Mora-Cantallops, Transhistorical perspective of the puzzle video game genre [1]

Specifically, a frequently used puzzle game in these studies is Tetris. Arguably, the main cognitive demand in this game is mental rotation and spatial visualization. It has been demonstrated that transfer as a result of Tetris training is specific to mental rotation tests (Boot et al., 2008; Okagaki & Frensch, 1994). Hence, Tetris may not represent a good candidate in training high-level executive function skills.

— Adam Oei, Playing a puzzle video game with changing requirements improves executive [2]

The 2nd article then cites Cut the Rope as a better example of a puzzle game.

They both assume that Tetris is a puzzle game due to historical categorization while also concluding that it is a poor example of a puzzle game or puzzle game mechanics. So I suppose that does somewhat answer my own question: It is a puzzle game due to historical classification, but it's a really poor example of one that has more characteristics of the action game genre. --HSukePup (talk) 16:45, 20 February 2020 (UTC)

  1. ^ Mora-Cantallops, Marçal (Aug 2018). "Transhistorical perspective of the puzzle video game genre". Conference: the 13th International Conference: 6. doi:10.1145/3235765.3235768.
  2. ^ Oei, Adam (Aug 2014). "Playing a puzzle video game with changing requirements improves executive". Computers in Human Behavior. 37: 6. doi:10.1016/j.chb.2014.04.046.